Hackathon for Wildlife

Developed in 24 hours during the Hackathon for Wildlife, the game is an empathetic and educational experience that teaches players about the dangers of poaching. By putting the player in the role of the elephant, it creates a deeper connection between the human and the animal.

"On November 14th and 15th over 60 people came together to explore and develop innovative ways to engage worldwide audiences with wild animals. The hackathon teams created amazing concepts through a combination of technologies that include GPS hardware, data, games, and social media to create a stronger, more vested connection between people and animals."

AWARDS — 1st place "Best Prototype", 2nd place "Most Innovative Use of Technology"
ROLE — Team Lead, Lead Programmer & Designer
TECH — Unity, C#
DATE — November 2015

Media